[ddo] Aha! Bind point problem solved!
Mike Kelly
mike.j.kelly at gmail.com
Thu Jun 29 18:42:50 IST 2006
This is rambling and can be safely ignored. ;)
Yesterday, I created a GM ticket about Alannon unbinding and reappearing at
the marketplace gate, I ran out of the Phoenix and into the Bazaar and by
the time I got to the armour broker I got a tell from a GM called Zynx, 3
min wait, not too shabby. :)
We tried to recreate the problem I bound to the Rusty Nail, he teleported me
into a level 9 dungeon with nasty critters, I died, (that part was very
easy) I released and... it worked, I appeared in the Rusty Nail, feeling
kinda dumb I said thanks for your help and we parted.
10/10 for the speed and quality of the support. Nice to have someone try to
help rather than a form autoresponse from the GMs in that *other* game.
Today I read (in the patch notes):
Jun 27th 2006, 12:04 GMT
Release notes for Thursday, 29th June's patch
· Monsters will be less likely to end up stuck in inactive states.
· Kobold Shamans will now cast spells again on "Hard" and "Elite" mode.
· We have fixed an issue that was causing some users to crash while
teleporting.
· Traveling back and forth between the harbor and the market could sometimes
reset your bind point to just inside the market. We have fixed this so that
your bind point will stay at the brother where you last bound until you
intentionally bind somewhere else.
· We have changed the descriptions for item Damage Amplification effects to
more accurately reflect what they do.
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