[ddo] I have an idea

Dr. B. P. Casey setanta at dspsrv.com
Sun Sep 10 13:35:39 IST 2006


Problem with the block and pull plan is enemy casters. This could be  
overcome by the ranged attackers and mage taking out the casters.  
Also, do we have anything to deal with obscuring mist and darkness as  
these really mess me up (that and bloody trip)

2 bits.
Brian
On 10 Sep 2006, at 10:25, Cliffy wrote:

> I played an instance last night (Western Excavation on Elite), was  
> good fun and saw another new tactic that I liked. Which is kind of  
> like what Brian is decribing but at least has the advantage of  
> backup if things go wrong.
>
> Basically the instance we did was made up of big areas and  
> doorways, so the tactic was simple.
>
> Enter the instance, fight the way to teh first doorway. Tanks aggro/ 
> block (and I mean BLOCK) the doorway, all is takes is one tank  
> blocking and the others can mill in - but not pass the doorway.  
> Once the beach-head was established the rogue would then scout the  
> area, do all the trap stuff and then either the rogue or the ranger  
> would pull (with bow) the mulch to the grinder.
>
> Once it was logical (ie the rogue said we could) we would move on  
> to the next doorway.
>
> It was really good fun - we did still wipe a few times, but it was  
> nice to slow down - use tactics and slowly but surely make our way  
> through.
> The waiting for the pulls was perfect for me because it gave me  
> time to heal buff people between scraps without them running off  
> like headless chickens.
> Boring for me in other ways cos all I got to do was heal and heal  
> and heal - but sure there ya go, if its done right that can be fun  
> too.
>
> ----- Original Message -----
> From: Leigh Murphy
> To: ddo at dspsrv.com
> Sent: Sunday, September 10, 2006 7:10 AM
> Subject: Re: [ddo] I have an idea
>
> I'm good with it but are you guys prepared to wait 10 min outside  
> and herd ducks? When it comes to undead and animals, stealth is  
> useless though. Lets have a chat on whatever night we get on this  
> week and vent some foul air/ideas. :-)
> Ahhh 6 hours interrupted wine induced sleep. I feel good! Except  
> for the hairy tongue bit..
>
>
> On 9/9/06, Dr. B. P. Casey <setanta at dspsrvcom> wrote: I have a  
> suggestion as to how we can best prep for quests, and allow
> the sneak/scout types to get the most out of their skills, and give
> themselves the fear!
>
> How abouts Leigh goes into the instance first, followed by Mike as a
> back up stealth type, to scout the instance as much as they dare. I
> would also suggest one fighter type (Diarm) also go in to stand at
> the entrance to act as a back stop should it kick off and the stealth
> type need bailing out. They will need some heal pots for this.
>
> Without leaving they report back on the kinna stuff they come across,
> and the remaining party prep spells accordingly, mabey even step and
> fetch some stuff for those in the instance.
>
> How does that sound for a plan?
>
> Briannnnnn
>
>
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>
> -- 
> Leigh Murphy,
> Højmarken 13, Gevninge,
> 4000 Roskilde,
> Danmark.
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>
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> Skype: LeighSter
>
>
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