This is rambling and can be safely ignored. ;)<br><br>Yesterday, I created a GM ticket about Alannon unbinding and reappearing at the marketplace gate, I ran out of the Phoenix and into the Bazaar and by the time I got to the armour broker I got a tell from a GM called Zynx, 3 min wait, not too shabby. :)
<br><br>We tried to recreate the problem I bound to the Rusty Nail, he teleported me into a level 9 dungeon with nasty critters, I died, (that part was very easy) I released and... it worked, I appeared in the Rusty Nail, feeling kinda dumb I said thanks for your help and we parted.
<br><br>10/10 for the speed and quality of the support. Nice to have someone try to help rather than a form autoresponse from the GMs in that *other* game.<br><br>Today I read (in the patch notes):<br><br><div class="article-holder-middle">
<div class="article">
<div class="date">Jun 27th 2006, 12:04 GMT</div>
<div class="headline">Release notes for Thursday, 29th June's patch</div><br>·
Monsters will be less likely to end up stuck in inactive states.<br>· Kobold
Shamans will now cast spells again on "Hard" and "Elite" mode.<br>· We have
fixed an issue that was causing some users to crash while teleporting.<br><span style="color: rgb(255, 0, 0);">·
Traveling back and forth between the harbor and the market could sometimes reset
your bind point to just inside the market. We have fixed this so that your bind
point will stay at the brother where you last bound until you intentionally bind
somewhere else.</span><br>· We have changed the descriptions for item Damage
Amplification effects to more accurately reflect what they do. </div></div><br>