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<DIV>>Me... I'm seduced by the sultry, intelligent brunette that is DDO</DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>So DDO is the Stephen Fry of gaming?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>running - ducking - all the usual
.....</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=joev@jarhedz.com href="mailto:joev@jarhedz.com">Joe Vaughan</A>
</DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=ddo@dspsrv.com
href="mailto:ddo@dspsrv.com">ddo@dspsrv.com</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, October 10, 2006 10:21
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [ddo] OMG</DIV>
<DIV><BR></DIV>You misunderstand me Mike. I wasn't talking about the game
(even though I would disagree with some of your assertions about WoW itself.
It's a 3 quest game with pretty much 0 variety)
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>I'm talking about the customer experience from Turbine versus Blizzard.
The latter, frankly, treated me like shit for the whole year that I stupidly
let them. Turbine, on the other hand make me feel like they actually care
about my gaming experience and improving it. I had nothing but criticism for
Blizzard *literally* from day one. I haven't a single bad thing to say about
CM and Turbine. They've been top notch.</DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>As for the content issue, true, since we're not rushing through the
amount of content is not an issue for me. But then again, as I say, WoW is
hardly a shining example of content. There isn't a single quest in the game
(that I can think of) that requires you to use any other skill besides your
ability to slash, bash or burn your enemies. Doom (1) with Swords !=
content... it's just window dressing over an incredibly hollow gaming
experience (only made bearable by the company you keep) - For me, once Leigh
quit playing (we were like the WoW siamese twins joined at the hip) I realised
there was 0 content in that game and without the social side I quit not long
after. </DIV>
<DIV><BR>
<DIV>
<DIV>I'm sure it would be the same with DDO if you all quit tomorrow, my
interest would wane immediately, but the point is that the quests continue to
excite us all with their variety and the fact that there is no
uber-formula-that-works-every-dungeon means we all get to play different
styles and stretch various abilites on a regular basis. Again, something
that cannot be said of WoW. </DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>Altogether, having played WoW (compulsively) for a year (over 60 days
online time in that period) and DDO now for six months I am convinced that at
core, DDO is a better game being run and improved by people who are not (only)
driven by the "bottom line" but with a genuine interest in creating a better
gaming experience, contrasting strongly by Vivendi....er... sorry I mean
Blizzard... who are run totally by french bean-counters now. WoW is soulless
commercialism. DDO is at least tempered with an element of pride in their
work. </DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>A nice shiny paint job and fancy chrome do not a great car make (just
look at the performance of American "supercars" versus European ones). Slick
though it is, WoW is the vapid blonde bimbo of the MMO world. </DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>Me... I'm seduced by the sultry, intelligent brunette that is
DDO. </DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>Joe.</DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV><BR class=khtml-block-placeholder></DIV>
<DIV>On 10 Oct 2006, at 11:50, Mike Kelly wrote:</DIV><BR
class=Apple-interchange-newline>
<BLOCKQUOTE type="cite">On 10/10/06, <B class=gmail_sendername>Joe
Vaughan</B> <<A href="mailto:joev@jarhedz.com">joev@jarhedz.com</A>>
wrote:
<DIV><SPAN class=gmail_quote></SPAN>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">God
almighty the amount and scope of all the changes, along with a
very<BR>large new area in the next module.... These guys (Turbine) make me
feel<BR>like it's more than worth paying them my monthly fee (if they keep
this <BR>up, I'd pay more/month tbh!).... contrasting starkly with
Blizzard who I<BR>wish to hell now I had never given a bloody penny
to.<BR></BLOCKQUOTE></DIV><BR>On this note, I still play WoW and I think
it's still well worth paying for, I still have a ball playing the game, I'm
really enjoying BWL, I'm looking forward to Naxx soon and I'm really looking
forward to the Burning Crusade. Whatever problems you have with the game,
it's still a hell of a game. Slick, polished and largely trouble free at
this stage. <BR><BR>With DDO Turbine are doing very well however IMO they
have a hell of a long way to go (druids and monks are still missing for
example). The game suits our style of play (one night a week with a fixed
group) however you *need* a group to play, for a awful lot of players the
game is far too short (largely because the game released with a level cap of
10), levelling itself is quick and too easy and there's absolutely nothing
to do (except possibly grind for loot) once you hit level 10. The system
itself rocks but the content has serious problems (mostly of the, "there's
too little of it" variety). <BR><BR>Lets be honest here, it's a whole lot of
fun but I play it because of the people I play it with (I love you guys! Eh,
screw you guys.) if we played DDO the way I/we played WoW we'd have been at
level 10 after the first couple of weeks and we'd probably have quit shortly
afterwards. <BR>
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