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<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff size=2>2
cents </FONT></SPAN></DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff
size=2>there's a lot of puzzle quests in later intances in DDO - good fun and a
bit like russian roulette.</FONT></SPAN></DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff size=2>So
what quest are we doing tonight? </FONT></SPAN></DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff size=2>Trying
last weeks one again or going for some new content?</FONT></SPAN></DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff size=2>For
anyone on early - Sashkia will be on to do some giant cave loot runs while we
wait. Brian and I did this on "normal" last weds after ye all logged off - so
any combination of Sashkia and a melee person should be good to
go.</FONT></SPAN></DIV>
<DIV><SPAN class=903020913-11102006><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<BLOCKQUOTE>
<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> ddo-bounces@dspsrv.com
[mailto:ddo-bounces@dspsrv.com]<B>On Behalf Of </B>Mike Kelly<BR><B>Sent:</B>
11 October 2006 13:59<BR><B>To:</B> ddo@dspsrv.com<BR><B>Subject:</B> Re:
[ddo] OMG<BR><BR></FONT></DIV>Hmmm, you raise interesting points Joe, you've
given me a lot to think about and while I agree with most of what you say let
me just offer this rejoindre: you suck and I hate you. ;)<BR><BR>Like I said,
I agree with most of what you say, CM and Turbine are far, far, far, far
(repeating) better at tending to and including the community. Blizzard were
and are pathetic at even informing the community about service loss, they
always seemed scared sh!tless at the prospect of going back on their "word".
This is IMHO the lamest reason ever. <BR><BR>However, when it comes to quests
I think that if you look beyond the quest plotlines (which are genereally
excellent vary in quality) to the actual structure then you'll see that nearly
every quest we've done is a variation of the same kill, collect and rescue
quest types you see in WoW (in fact WoW has 4 quests: kill, collect, rescue
and FEDEX). That said, the depth and variation in the plotlines make the
quests in DDO far more rewarding that WoW; in WoW they don't really attempt to
give a meaning to your quests it's more like "I hate bears, kill 10 bears and
return to me to get a [Shite Piece of Shaman Armour]". Basically when it comes
to quests the differences between the two are in the presentation and
locations and there DDO definitately win out. <BR><BR>All in all I agree that
DDO is a "better" game than WoW (or at least has potential to be a better
game) and allows a hell of a lot more character customisation and room for
different strategies. However, I think that WoW is a lot more accessable in
that you can log on and do something for half an hour to an hour, in the same
time in DDO you'd be hard pushed to get a group, much less a quest done (that
said, I haven't tried PUGs all that much in DDO so I might be talking through
my boxers ;) ). <BR><BR>Oh and good luck pulling Stephen Fry, I knew there was
a reason for you moving to England you sly, sexually-ambigous dog,
you!<BR><BR>
<DIV><SPAN class=gmail_quote>On 10/10/06, <B class=gmail_sendername>Joe
Vaughan </B><<A href="mailto:joev@jarhedz.com">joev@jarhedz.com</A>>
wrote:</SPAN>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">
<DIV>You misunderstand me Mike. I wasn't talking about the game (even though
I would disagree with some of your assertions about WoW itself. It's a 3
quest game with pretty much 0 variety)
<DIV><BR></DIV>
<DIV>I'm talking about the customer experience from Turbine versus Blizzard.
The latter, frankly, treated me like shit for the whole year that I stupidly
let them. Turbine, on the other hand make me feel like they actually care
about my gaming experience and improving it. I had nothing but criticism for
Blizzard *literally* from day one. I haven't a single bad thing to say about
CM and Turbine. They've been top notch. </DIV>
<DIV><BR></DIV>
<DIV>As for the content issue, true, since we're not rushing through the
amount of content is not an issue for me. But then again, as I say, WoW is
hardly a shining example of content. There isn't a single quest in the game
(that I can think of) that requires you to use any other skill besides your
ability to slash, bash or burn your enemies. Doom (1) with Swords !=
content... it's just window dressing over an incredibly hollow gaming
experience (only made bearable by the company you keep) - For me, once Leigh
quit playing (we were like the WoW siamese twins joined at the hip) I
realised there was 0 content in that game and without the social side I quit
not long after. </DIV>
<DIV><BR>
<DIV>
<DIV>I'm sure it would be the same with DDO if you all quit tomorrow, my
interest would wane immediately, but the point is that the quests continue
to excite us all with their variety and the fact that there is no
uber-formula-that-works-every-dungeon means we all get to play different
styles and stretch various abilites on a regular basis. Again,
something that cannot be said of WoW. </DIV>
<DIV><BR></DIV>
<DIV>Altogether, having played WoW (compulsively) for a year (over 60 days
online time in that period) and DDO now for six months I am convinced that
at core, DDO is a better game being run and improved by people who are not
(only) driven by the "bottom line" but with a genuine interest in creating a
better gaming experience, contrasting strongly by Vivendi....er... sorry I
mean Blizzard... who are run totally by french bean-counters now. WoW is
soulless commercialism. DDO is at least tempered with an element of pride in
their work. </DIV>
<DIV><BR></DIV>
<DIV>A nice shiny paint job and fancy chrome do not a great car make (just
look at the performance of American "supercars" versus European ones). Slick
though it is, WoW is the vapid blonde bimbo of the MMO world. </DIV>
<DIV><BR></DIV>
<DIV>Me... I'm seduced by the sultry, intelligent brunette that is
DDO. </DIV><SPAN class=sg>
<DIV><BR></DIV>
<DIV>Joe.</DIV></SPAN>
<DIV><SPAN class=e id=q_10e341b279a6dde9_2>
<DIV><BR></DIV>
<DIV><BR></DIV>
<DIV>On 10 Oct 2006, at 11:50, Mike Kelly wrote:</DIV><BR></SPAN></DIV>
<BLOCKQUOTE type="cite">
<DIV><SPAN class=e id=q_10e341b279a6dde9_4>On 10/10/06, <B
class=gmail_sendername>Joe Vaughan</B> <<A
onclick="return top.js.OpenExtLink(window,event,this)"
href="mailto:joev@jarhedz.com" target=_blank> joev@jarhedz.com</A>>
wrote:
<DIV><SPAN class=gmail_quote></SPAN>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">God
almighty the amount and scope of all the changes, along with a very
<BR>large new area in the next module.... These guys (Turbine) make me
feel<BR>like it's more than worth paying them my monthly fee (if they
keep this <BR>up, I'd pay more/month tbh!).... contrasting starkly with
Blizzard who I <BR>wish to hell now I had never given a bloody penny
to.<BR></BLOCKQUOTE></DIV><BR>On this note, I still play WoW and I think
it's still well worth paying for, I still have a ball playing the game,
I'm really enjoying BWL, I'm looking forward to Naxx soon and I'm really
looking forward to the Burning Crusade. Whatever problems you have with
the game, it's still a hell of a game. Slick, polished and largely trouble
free at this stage. <BR><BR>With DDO Turbine are doing very well however
IMO they have a hell of a long way to go (druids and monks are still
missing for example). The game suits our style of play (one night a week
with a fixed group) however you *need* a group to play, for a awful lot of
players the game is far too short (largely because the game released with
a level cap of 10), levelling itself is quick and too easy and there's
absolutely nothing to do (except possibly grind for loot) once you hit
level 10. The system itself rocks but the content has serious problems
(mostly of the, "there's too little of it" variety). <BR><BR>Lets be
honest here, it's a whole lot of fun but I play it because of the people I
play it with (I love you guys! Eh, screw you guys.) if we played DDO the
way I/we played WoW we'd have been at level 10 after the first couple of
weeks and we'd probably have quit shortly afterwards.
<BR></SPAN></DIV><SPAN class=q>
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