On 03/01/07, <b class="gmail_sendername">Joe Vaughan</b> <<a href="mailto:joev@jarhedz.com">joev@jarhedz.com</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
On Wed, 3 Jan 2007 at 09:16:48, Leigh Murphy wrote:<br></blockquote><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> It did go a tad pear shaped when the people who could play more, did and a
<br>> lot at that. I still treat it as a PNP thing, I love the sessions where we<br>> do it slow (oh baby), and I couldn't give a rats ass about the XP or Rep,<br>> besides them being a necessary evil to advance.
<br><br>I still want to advance my character, but if I have extra time and can play I<br>generally play one of my alts to (a) ensure I'm not pulling too far ahead and<br>(b) not getting bored playing the same character.
</blockquote><div><br>I'm not mad about rushing up the levels either but I like to feel like I've accomplished something at the end of a nights play and I'd like house Deneith rep for the arrows (+3 75% returning arrows FTExtraBagSpace) and Kundarak rep (less) for the bank but apart from that I'm largely happy out.
<br><br>I don't really play except for the group nights and once or twice over Christmas doing level 2 quests on hard or elite with Diarm, so I've got my main but my other chars are level 3 Cleric, level 3 Rogue and level 2 mage. I'd like to level them up a bit more but tbh I'm not gone on pugging.
<br><br>I log on to drool on the AH (including a fantastic 8-9 am early morning buyout over Christmas that scooped me a fantastic level 9 cloak for beans, +2 Deflection bonus to AC, +7 Hide and +7 Move Silently, ooh baby!), but that's pretty much it.
<br><br>Level 9 Ranger gives me Evasion though. :) <br>
<br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> I don't want to log in and feel like it's a job, which is why I quit WoW, I
<br>> don't like to grind.<br><br>Same here. I'd like to add also, that I've no interest in doing the same 3<br>keypresses every combat, every night... I'm going to start completely varying my<br>spell layouts to experiment with different spell tactics instead of always doing
<br>the same... it gets boring for me.. and allows us no scope for finding any other<br>new tactics/tricks. I'm sure this holds true for everyone else for their skill<br>sets too. This is the key benefit of the DDO game system over WoW, the fact that
<br>you don't have to adhere to a specific role always... you can be various in your<br>approach to situations... by falling into the WoW trap of always doing the same<br>thing in the same way, we kind of lose that. I'm anxious to regain it.
</blockquote><div><br>Yeah, not mad on the grind either.<br><br>Speaking of doing things differently I was really impressed by Diarms mage last night and the sheer joy of having two clerics in a party! :O<br><br>Doing things differently rocks!
<br></div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> It seems we all want different things so, cool, lets stay in touch.<br><br>
My thoughts exactly.</blockquote><div><br>Yep, sounds good to me too. </div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> Unless Sus, our friend who has promised to visit this week sometime
<br>> depending on her schedule visits this evening, I can play tonight.<br><br>I don't know if PG will go for a 3rd evening in a row of me in front of the<br>computer... but I can ask.. :)</blockquote><div><br>I should be able to log on and healzor joooooo Leigh (OMGSTFUFOBITCH!) with my ninja cleric (who is, as mentioned, a ninja but a ninja as in leetle rather than a stealor of lewt).
<br><br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> A cool trap dungeon eh? :-)) Well, I did build a trap monkey in the blissful
<br>> ignorance that that would be important for the group.<br><br>I think it is important... we just have to stop assuming we can just run through<br>all traps and live... in later dungeons I am fairly sure we'll meet some "fail
<br>then die" traps...<br></blockquote></div><br>Whaddya mean in later dungeons? The traps in Redwillow Ruins damn near killed us and it's level 4, a level or two lower and we would have been toast (or pate)!!!! :)
<br><br>A combination of the Jump spell and feather fall can see you safely through a lot of traps though.<br><br>As for it not being needed: my bum it isn't! A disabled trap is a whole lot better than a trap that batters the crap out of everyone, we've missed your nimble hands a lot the last few nights (especially me, baby ;) ).
<br><br>Mike.