[ddo] This week
Leigh Murphy
murphy.leigh at gmail.com
Tue Oct 24 05:54:09 IST 2006
I have no class tomorrow either so can we do a marathon module tonight?
Might push D and I up to 7 anyway if we're lucky 8-))
I'll be on TS from about 7 pm BST
Leigh
On 10/24/06, Mike Kelly <mike.j.kelly at gmail.com> wrote:
>
> http://www.ddo.com/forums/showthread.php?t=71295
>
> Now, *that's* what I call a module. :)
>
> On 23/10/06, Joe Vaughan <joev at jarhedz.com> wrote:
> >
> > Tuesday it is then. Also, you'll have my undivided attention for the
> > duration... my missus is off galivanting round Norway for a few days.
> >
> > Joe.
> >
> > On 23 Oct 2006, at 18:43, Diarmuid Reidy wrote:
> >
> > > Still lvl 6 also, about 9k or so to get there.
> > > Tomorrow and Wednesday are good for me this week...
> > > I cam make it on earlier if people are around..
> > >
> > > ciao,
> > > diarmuid.
> > >
> > > Leigh Murphy wrote:
> > >> schlurp for you guys huh?
> > >> Conor, I can't, sorry. My time is really limited atm.
> > >> Am I the only one not level 7 yet?
> > >>
> > >> Leigh.
> > >>
> > >>
> > >> On 10/23/06, *Conor Clifford* < Conor.Clifford at fineos.com
> > >> <mailto:Conor.Clifford at fineos.com>> wrote:
> > >>
> > >> Oh Joe - I have this scroll set aside for you :)
> > >>
> > >> *Disintegrate
> > >> *Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Directional, Breakable
> > >> School: Transmutation
> > >> Duration: Instantaneous
> > >>
> > >> A sickly green ray emanates forth, doing 2d6 damage per caster
> > >> level
> > >> to the target. Anything reduced to 0 hit points is
> > >> disintegrated. A
> > >> successful Fortitude save reduces this damage to 5d6.
> > >>
> > >> -----Original Message-----
> > >> *From:* ddo-bounces at dspsrv.com <mailto:ddo-
> > >> bounces at dspsrv.com>
> > >> [mailto:ddo-bounces at dspsrv.com
> > >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Conor Clifford
> >
> > >> *Sent:* 23 October 2006 12:03
> > >> *To:* 'ddo at dspsrv.com <mailto:ddo at dspsrv.com>'
> > >> *Subject:* Re: [ddo] This week
> > >>
> > >> Waaaaaaaaaaaaaaaahhh
> > >>
> > >> 11d6
> > >>
> > >> *Blade Barrier
> > >> *Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Self
> > >> School: Evocation
> > >> Duration: 1 round/level
> > >>
> > >> Creates a circular wall of blades. Any enemy passing
> > >> through the
> > >> blade barrier takes 1d6 points of damage per caster level
> > >> (max
> > >> 15d6). A successful Reflex save reduces the damage by half.
> > >>
> > >> -----Original Message-----
> > >> *From:* ddo-bounces at dspsrv.com
> > >> <mailto:ddo-bounces at dspsrv.com>
> > >> [mailto: ddo-bounces at dspsrv.com
> > >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Conor
> > >> Clifford
> > >> *Sent:* 23 October 2006 12:02
> > >> *To:* 'ddo at dspsrv.com <mailto:ddo at dspsrv.com>'
> > >> *Subject:* Re: [ddo] This week
> > >>
> > >> OMG - I think I just wet myself
> > >>
> > >>
> > >> Oct 20th 2006, 15:30 GMT
> > >> In Testing: Module 3 New Spells for Levels 11-12 spells
> > >>
> > >>
> > >> *Acid Fog*
> > >> Level: Sor/Wiz 6
> > >> Components: Focus, Material, Somatic, Verbal
> > >> Target: Foe, Positional, Breakable
> > >> School: Conjuration
> > >> Duration: 1 round/level
> > >>
> > >> A billowing mass of misty vapors slows movement, obscures
> > >> sight, giving all creatures in the fog concealment
> > >> (attackers have 20% miss chance), and causes 2d6 acid
> > >> damage
> > >> per round to targets within the cloud.
> > >>
> > >>
> > >> *Banishment*
> > >> Level: Clr 6
> > >> Components: Focus, Somatic, Verbal
> > >> Target: Foe
> > >> School: Abjuration
> > >> Duration: Instantaneous
> > >>
> > >> A more powerful version of the dismissal spell. It
> > >> enables
> > >> you to force several extraplanar creatures out of your
> > >> home
> > >> plane. A successful Will save negates this effect. (DC =
> > >> spell's save DC - creature's HD + your caster level).
> > >>
> > >>
> > >> *Bear's Endurance, Mass*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Focus, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Bear's Endurance on multiple targets giving a +4
> > >> enhancement bonus to Constitution to each of them.
> > >>
> > >>
> > >> *Blade Barrier*
> > >> Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Self
> > >> School: Evocation
> > >> Duration: 1 round/level
> > >>
> > >> Creates a circular wall of blades. Any enemy passing
> > >> through
> > >> the blade barrier takes 1d6 points of damage per caster
> > >> level (max 15d6). A successful Reflex save reduces the
> > >> damage by half.
> > >>
> > >>
> > >> *Bull's Strength, Mass*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Focus, Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Bull's Strength on multiple targets giving +4
> > >> enhancement bonus to Strength to each.
> > >>
> > >>
> > >> *Cat's Grace, Mass*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Cat's Grace on multiple targets, giving a +4
> > >> enhancement bonus to Dexterity to each.
> > >>
> > >>
> > >> *Chain Lightning*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Directional, Breakable
> > >> School: Evocation
> > >> Duration: Instantaneous
> > >>
> > >> An electrical discharge strikes a primary target for
> > >> 1d6 per
> > >> caster level electrical damage then arcs to other nearby
> > >> targets hitting each of them with a similar lightning
> > >> bolt.
> > >> A successful Reflex save reduces the damage by half.
> > >>
> > >>
> > >> *Circle of Death*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Positional
> > >> School: Necromancy
> > >> Duration: Instantaneous
> > >>
> > >> Snuffs the life force out of living creatures in the
> > >> area.
> > >> This spell will kill one target of up to 9 Hit Dice per
> > >> every 4 caster levels (max 4). A successful Fortitude
> > >> save
> > >> negates this effect.
> > >>
> > >>
> > >> *Cometfall*
> > >> Level: Clr 6
> > >> Components: Somatic, DivineFocus, Verbal
> > >> Target: Foe, Positional, Breakable
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> You conjure a bright, glowing comet, which appears in
> > >> midair
> > >> above your target, then strikes the ground with
> > >> tremendous
> > >> force. This spell does 2d6 points of bludgeon damage for
> > >> every 2 caster levels. A successful Reflex save
> > >> reduces the
> > >> damage by half. The force of this comet can knock some
> > >> creatures prone.
> > >>
> > >>
> > >> *Create Undead*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Self, Positional
> > >> School: Necromancy
> > >> Duration: Permanent
> > >>
> > >> This evil spell allows you to create several powerful
> > >> sorts
> > >> of undead: ghouls, ghasts, or mummies. Created undead are
> >
> > >> automatically under the control of their creator, but
> > >> have a
> > >> chance to resist every 3d12+12 seconds.
> > >>
> > >>
> > >> *Cure Moderate Wounds, Mass*
> > >> Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Friend, Self, UndeadFoe
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Grants Cure Moderate Wounds on multiple targets.
> > >>
> > >>
> > >> *Disintegrate*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Directional, Breakable
> > >> School: Transmutation
> > >> Duration: Instantaneous
> > >>
> > >> A sickly green ray emanates forth, doing 2d6 damage per
> > >> caster level to the target. Anything reduced to 0 hit
> > >> points
> > >> is disintegrated. A successful Fortitude save reduces
> > >> this
> > >> damage to 5d6.
> > >>
> > >>
> > >> *Eagle's Splendor, Mass*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Focus, Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Eagle's Splendor on multiple targets.
> > >>
> > >>
> > >> *Flesh to Stone*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe
> > >> School: Transmutation
> > >> Duration: Permanent
> > >>
> > >> Turns a single fleshy target into a mindless, inert
> > >> statue.
> > >> If the statue resulting from the spell is broken or
> > >> damaged,
> > >> the subject has similar damage or deformities. In stone
> > >> form, creatures are much more difficult to damage. Only
> > >> creatures made of flesh are affected by this spell. This
> > >> effect is permanent, but the target has a chance to
> > >> remake
> > >> its Fortitude saving throw every 2d6+6 seconds.
> > >>
> > >>
> > >> *Fox's Cunning, Mass*
> > >> Level: Sor/Wiz 6
> > >> Components: Focus, Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Fox's Cunning on multiple targets.
> > >>
> > >>
> > >> *Globe Of Invulnerability*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Self
> > >> School: Abjuration
> > >> Duration: 1 round/level
> > >>
> > >> An immobile, faintly shimmering magical sphere
> > >> surrounds you
> > >> and excludes all spell effects of level 4 and lower. Such
> >
> > >> spells fail to target anyone located within the globe,
> > >> but
> > >> any type of spell can be cast through or out of the
> > >> magical
> > >> globe.
> > >>
> > >>
> > >> *Greater Dispel Magic*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Somatic, Verbal
> > >> Target: Friend, Self, Foe
> > >> School: Abjuration
> > >> Duration: Instantaneous
> > >>
> > >> Removes ongoing spells that have been cast on a
> > >> target. You
> > >> must make a caster level check of 1d20 + your caster
> > >> level
> > >> (maximum +20) versus 11 + the spell's caster level to
> > >> remove
> > >> an effect.
> > >>
> > >>
> > >> *Greater Glyph of Warding*
> > >> Level: Clr 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Positional
> > >> School: Abjuration
> > >> Duration: Instantaneous when triggered
> > >>
> > >> A powerful inscription that explodes when entered,
> > >> doing 1d8
> > >> per two caster levels (max10d8) to the intruder and all
> > >> nearby targets. A successful Reflex save reduces the
> > >> damage
> > >> by half.
> > >>
> > >>
> > >> *Harm*
> > >> Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Foe
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Charges the target with negative energy, dealing 10
> > >> points
> > >> of damage per caster level (max 150hp). Harm cannot
> > >> reduce
> > >> the target's hit points to less than 1. Against undead
> > >> targets acts as Heal. A successful Will save reduces the
> > >> damage by half.
> > >>
> > >>
> > >> *Greater Heroism*
> > >> Level: Sor/Wiz 6
> > >> Components: Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Enchantment
> > >> Duration: 1 min/level
> > >>
> > >> Imbues a single ally with great bravery and morale in
> > >> battle, gaining a +4 morale bonus on attacks, saves, and
> > >> skill checks. The target also receives temporary hit
> > >> points
> > >> equal to the caster level and immunity to fear.
> > >>
> > >>
> > >> *Heal*
> > >> Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Friend, Self, UndeadFoe
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Channels positive energy into a target to wipe away
> > >> injury
> > >> and afflictions, restores 10 hit points per caster level
> > >> (max 150hp) and removes ability damage, the conditions
> > >> blinded, confused, dazed, dazzled, deafened, diseased,
> > >> exhausted, fatigued, feebleminded, insanity,
> > >> nauseated, and
> > >> poisoned. Against undead acts as Harm.
> > >>
> > >>
> > >> *Heroes' Feast*
> > >> Level: Clr 6
> > >> Components: Focus, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Conjuration
> > >> Duration: 1 min/level
> > >>
> > >> Brings forth a great feast for all nearby allies.
> > >> While this
> > >> spell is active on the player, the next time they use
> > >> a rest
> > >> shrine they consume the feast. The nectarlike beverage
> > >> which
> > >> is part of the feast cures them of all diseases,
> > >> sickness,
> > >> and nausea; makes them immune to poison for 1 minute per
> > >> caster level; and grants 1d8 temporary hit points +1
> > >> per two
> > >> caster levels (maximum 10). The ambrosial food that is
> > >> consumed grants each creature that partakes a +1 morale
> > >> bonus on attack rolls and Will saves and immunity to fear
> > >> effects for 1 minute per caster level.
> > >>
> > >>
> > >> *Inflict Moderate Wounds, Mass*
> > >> Level: Clr 6
> > >> Components: Somatic, Verbal
> > >> Target: Foe, Undead Friend
> > >> School: Necromancy
> > >> Duration: Instantaneous
> > >>
> > >> Casts Inflict Moderate Wounds on multiple targets.
> > >>
> > >>
> > >> *Owl's Wisdom, Mass*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Focus, Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: 1 min/level
> > >>
> > >> Casts Owl's Wisdom on multiple targets.
> > >>
> > >>
> > >> *Otiluke's Freezing Sphere*
> > >> Level: Sor/Wiz 6
> > >> Components: Focus, Somatic, Verbal
> > >> Target: Foe, Directional, Breakable
> > >> School: Evocation
> > >> Duration: Instantaneous
> > >>
> > >> A frigid globe of cold energy streaks towards a
> > >> target. On
> > >> impact it explodes, causing 1d6 per caster level (max
> > >> 15d6)
> > >> cold damage to targets in the area. A successful
> > >> Reflex save
> > >> reduces the damage by half.
> > >>
> > >>
> > >> *Reconstruct*
> > >> Level: Sor/Wiz 6
> > >> Components: Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: Instantaneous
> > >>
> > >> Greatly repairs the ally construct, restoring 10 hit
> > >> points
> > >> per caster level (max 150hp), while simultaneously
> > >> granting
> > >> it an increase in attack speed for a short time.
> > >>
> > >>
> > >> *Stone to Flesh*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Friend, Self
> > >> School: Transmutation
> > >> Duration: Instantaneous
> > >>
> > >> Restores a petrified creature, such as one affected by
> > >> the
> > >> Flesh to Stone spell, to its normal state.
> > >>
> > >>
> > >> *Suggestion, Mass*
> > >> Level: Sor/Wiz 6
> > >> Components: Material, Verbal
> > >> Target: Foe, Positional
> > >> School: Enchantment
> > >> Duration: 1 round/level
> > >>
> > >> Casts Suggestion on multiple enemies.
> > >>
> > >>
> > >> *Summon Monster VI*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Self, Positional
> > >> School: Conjuration
> > >> Duration: 6 Minutes
> > >>
> > >> Summons a fiendish troll to fight for you for a brief
> > >> time.
> > >> Casting this spell locks out casting any other Summon
> > >> Monster spell for 6 minutes.
> > >>
> > >>
> > >> *Symbol of Fear*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Positional
> > >> School: Necromancy
> > >> Duration: 1 round/level after activated.
> > >>
> > >> You scribe a potent rune of power in the air. When the
> > >> symbol is activated by a target approaching, all nearby
> > >> targets are panicked for 1 round per caster level or
> > >> until
> > >> the Symbol expires. A successful Will save negates
> > >> this effect.
> > >>
> > >>
> > >> *Symbol of Persuasion*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Material, Somatic, Verbal
> > >> Target: Foe, Positional
> > >> School: Enchantment
> > >> Duration: 1 round/level after activated.
> > >>
> > >> You scribe a potent rune of power in the air. When the
> > >> symbol is activated by a target approaching, all nearby
> > >> targets are charmed for 1 round per caster level or until
> >
> > >> the Symbol expires. A successful Will save negates
> > >> this effect.
> > >>
> > >>
> > >> *Undeath To Death*
> > >> Level: Clr 6, Sor/Wiz 6
> > >> Components: Material, Somatic, DivineFocus, Verbal
> > >> Target: Foe, Positional
> > >> School: Necromancy
> > >> Duration: Instantaneous
> > >>
> > >> Destroys undead creatures in the area. This spell will
> > >> kill
> > >> one target of up to 9 Hit Dice per every 4 caster levels
> > >> (max 4). A successful Will save negates this effect.
> > >>
> > >>
> > >> *Word of Recall*
> > >> Level: Clr 6
> > >> Components: Verbal
> > >> Target: Self
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Teleports you to the Temple of the Sovereign Host in
> > >> House
> > >> Deneith.
> > >>
> > >>
> > >> *New Spells for Rangers and Paladins*
> > >>
> > >> *Cure Moderate Wounds*
> > >> Level: Pal3, Rng3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Positive energy is channeled to heal moderate wounds
> > >> of your
> > >> target or damage undead for 2d8 hit points +1 per
> > >> caster level.
> > >>
> > >>
> > >> *Dispel Magic*
> > >> Level: Pal3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self, Foe
> > >> School: Abjuration
> > >> Duration: Instantaneous
> > >>
> > >> Removes ongoing spells that have been cast on a target.
> > >>
> > >>
> > >> *Neutralize Poison*
> > >> Level: Rng3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self
> > >> School: Conjuration
> > >> Duration: 1 minute/level
> > >>
> > >> Detoxifies any sort of venom in an ally, causing him to
> > >> suffer no additional effects from the poison.
> > >> Additionally,
> > >> it immunizes the ally from any poison he is exposed to
> > >> during the duration of the spell.
> > >>
> > >>
> > >> *Prayer*
> > >> Level: Pal3
> > >> Components: Verbal, Somatic, Divine Focus
> > >> Target: Friend, Self
> > >> School: Enchantment
> > >> Duration: 1 round/level
> > >>
> > >> Gives special favor to allies and disfavor to enemy
> > >> targets,
> > >> giving a +1 luck bonus to friend's attack rolls, weapon
> > >> damage, saves, and skill checks and a -1 penalty to
> > >> enemies
> > >> for the same rolls.
> > >>
> > >>
> > >> *Remove Blindness*
> > >> Level: Pal3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Cures blindness in an ally.
> > >>
> > >>
> > >> *Remove Curse*
> > >> Level: Pal3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self
> > >> School: Abjuration
> > >> Duration: Instantaneous
> > >>
> > >> Removes all curses on an ally. Counters and dispels
> > >> Bestow
> > >> Curse.
> > >>
> > >>
> > >> *Remove Disease *
> > >> Level: Rng3
> > >> Components: Verbal, Somatic
> > >> Target: Friend, Self
> > >> School: Conjuration
> > >> Duration: Instantaneous
> > >>
> > >> Cures all diseases on an ally. Does not prevent
> > >> reinfection
> > >> after a new exposure.
> > >>
> > >> -----Original Message-----
> > >> *From:* ddo-bounces at dspsrv.com
> > >> <mailto: ddo-bounces at dspsrv.com>
> > >> [mailto:ddo-bounces at dspsrv.com
> > >> <mailto:ddo-bounces at dspsrv.com >]*On Behalf Of *Conor
> > >> Clifford
> > >> *Sent:* 23 October 2006 10:40
> > >> *To:* 'ddo at dspsrv.com <mailto: ddo at dspsrv.com>'
> > >> *Subject:* Re: [ddo] This week
> > >>
> > >> Leigh - if you can at all I suggest you should do
> > >> some
> > >> PUGs to get that level - there's some slammin'
> > >> stuff on
> > >> the Horizon for us to do e.g. VON/Threnal Excavations
> > >> but six is just a tad to low.
> > >>
> > >> On a different note - I got my fav item so far and my
> > >> best named item so far (which I sold already)
> > >>
> > >> Best named: +3 Falcion of Thundering Destruction
> > >> Fav item (Brian? Oh Brian?): +5 Adamantite Full Plate
> > >>
> > >> :)
> > >>
> > >> Leigh I'm going to be at home most of tomorrow if you
> > >> want to go pugging tomorrow to get you up those
> > >> levels.
> > >> Tomorrow night is good for me for ddo - can't do
> > >> tonight/Thursday/Friday
> > >>
> > >> -----Original Message-----
> > >> *From:* ddo-bounces at dspsrv.com
> > >> <mailto: ddo-bounces at dspsrv.com>
> > >> [mailto:ddo-bounces at dspsrv.com
> > >> <mailto: ddo-bounces at dspsrv.com>]*On Behalf Of
> > >> *Leigh
> > >> Murphy
> > >> *Sent:* 23 October 2006 07:04
> > >> *To:* DDO
> > >> *Subject:* [ddo] This week
> > >>
> > >> Hi guys, I'm 13 K short of level 7 so, gagging to
> > >> go! I don't think I can make Wednesday as the
> > >> parents in law may be coming to dinner.
> > >> Tuesday ok with people?
> > >> I think we're at the stage too where we pretty
> > >> much
> > >> need *all 6* to do any decent quests so lets
> > >> see if
> > >> we can find a common evening.
> > >> Just bought a a + 2 thundering shortbow of
> > >> backstabbing :-)
> > >>
> > >> Leigh.
> > >>
> > >> ps. still looking out for + to spot and search
> > >> items, I have + 3 to each atm. Oooh Oooh and a
> > >> big
> > >> red ball.
> > >>
> > >> Leigh Murphy,
> > >> H�jmarken 13, Gevninge,
> > >> 4000 Roskilde,
> > >> Danmark.
> > >> (H) + 45 46 36 02 20 (M) + 45 50 59 80 25
> > >>
> > >> photos www.dspsrv.com/leigh
> > >> <http://www.dspsrv.com/leigh>
> > >> Skype: LeighSter
> > >>
> > >>
> > >> __________________________________________________________
> > >>
> > >> The information contained in this e-mail is
> > >> confidential, may be privileged and is intended
> > >>
> > >> only for the user of the recipient named above. If
> > >> you
> > >> are not the intended recipient or a
> > >>
> > >> representative of the intended recipient, you have
> > >> received this e-mail in error and must
> > >>
> > >> not copy, use or disclose the contents of this e-
> > >> mail to
> > >> anybody else.
> > >>
> > >>
> > >>
> > >> If you have received this e-mail in error, please
> > >> notify
> > >> the sender immediately by return
> > >>
> > >> e-mail and permanently delete the copy you received.
> > >> This e-mail has been swept for
> > >>
> > >> computer viruses. However, you should carry out
> > >> your own
> > >> virus checks.
> > >>
> > >> *Registered in Ireland, No. 205721. **_
> > >> http://www.FINEOS.com <http://www.fineos.com/>_*
> > >>
> > >>
> > >> __________________________________________________________
> > >>
> > >>
> > >>
> > >>
> > >> _______________________________________________
> > >> ddo mailing list
> > >> ddo at dspsrv.com <mailto: ddo at dspsrv.com>
> > >> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> > >>
> > >>
> > >>
> > >>
> > >>
> > >> --
> > >> Leigh Murphy,
> > >> Højmarken 13, Gevninge,
> > >> 4000 Roskilde,
> > >> Danmark.
> > >> (H) + 45 46 36 02 20 (M) + 45 50 59 80 25
> > >>
> > >> photos www.dspsrv.com/leigh <http://www.dspsrv.com/leigh>
> > >> Skype: LeighSter
> > >>
> > >>
> > >> ---------------------------------------------------------------------
> >
> > >> ---
> > >>
> > >> _______________________________________________
> > >> ddo mailing list
> > >> ddo at dspsrv.com
> > >> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> > >>
> > >>
> > >> ---------------------------------------------------------------------
> > >> ---
> > >>
> > >> No virus found in this incoming message.
> > >> Checked by AVG Free Edition.
> > >> Version: 7.1.408 / Virus Database: 268.13.10/491 - Release Date:
> > >> 10/23/2006
> > >>
> > >
> > > _______________________________________________
> > > ddo mailing list
> > > ddo at dspsrv.com
> > > http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> >
> >
> > _______________________________________________
> > ddo mailing list
> > ddo at dspsrv.com
> > http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> >
>
>
> _______________________________________________
> ddo mailing list
> ddo at dspsrv.com
> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
>
>
>
--
Leigh Murphy,
Højmarken 13, Gevninge,
4000 Roskilde,
Danmark.
(H) + 45 46 36 02 20 (M) + 45 50 59 80 25
photos www.dspsrv.com/leigh
Skype: LeighSter
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