[ddo] This week
Mike Kelly
mike.j.kelly at gmail.com
Tue Oct 24 01:18:10 IST 2006
http://www.ddo.com/forums/showthread.php?t=71295
Now, *that's* what I call a module. :)
On 23/10/06, Joe Vaughan <joev at jarhedz.com> wrote:
>
> Tuesday it is then. Also, you'll have my undivided attention for the
> duration... my missus is off galivanting round Norway for a few days.
>
> Joe.
>
> On 23 Oct 2006, at 18:43, Diarmuid Reidy wrote:
>
> > Still lvl 6 also, about 9k or so to get there.
> > Tomorrow and Wednesday are good for me this week...
> > I cam make it on earlier if people are around..
> >
> > ciao,
> > diarmuid.
> >
> > Leigh Murphy wrote:
> >> schlurp for you guys huh?
> >> Conor, I can't, sorry. My time is really limited atm.
> >> Am I the only one not level 7 yet?
> >>
> >> Leigh.
> >>
> >>
> >> On 10/23/06, *Conor Clifford* <Conor.Clifford at fineos.com
> >> <mailto:Conor.Clifford at fineos.com>> wrote:
> >>
> >> Oh Joe - I have this scroll set aside for you :)
> >>
> >> *Disintegrate
> >> *Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Directional, Breakable
> >> School: Transmutation
> >> Duration: Instantaneous
> >>
> >> A sickly green ray emanates forth, doing 2d6 damage per caster
> >> level
> >> to the target. Anything reduced to 0 hit points is
> >> disintegrated. A
> >> successful Fortitude save reduces this damage to 5d6.
> >>
> >> -----Original Message-----
> >> *From:* ddo-bounces at dspsrv.com <mailto:ddo-
> >> bounces at dspsrv.com>
> >> [mailto:ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Conor Clifford
> >> *Sent:* 23 October 2006 12:03
> >> *To:* 'ddo at dspsrv.com <mailto:ddo at dspsrv.com>'
> >> *Subject:* Re: [ddo] This week
> >>
> >> Waaaaaaaaaaaaaaaahhh
> >>
> >> 11d6
> >>
> >> *Blade Barrier
> >> *Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Self
> >> School: Evocation
> >> Duration: 1 round/level
> >>
> >> Creates a circular wall of blades. Any enemy passing
> >> through the
> >> blade barrier takes 1d6 points of damage per caster level
> >> (max
> >> 15d6). A successful Reflex save reduces the damage by half.
> >>
> >> -----Original Message-----
> >> *From:* ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>
> >> [mailto:ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Conor
> >> Clifford
> >> *Sent:* 23 October 2006 12:02
> >> *To:* 'ddo at dspsrv.com <mailto:ddo at dspsrv.com>'
> >> *Subject:* Re: [ddo] This week
> >>
> >> OMG - I think I just wet myself
> >>
> >>
> >> Oct 20th 2006, 15:30 GMT
> >> In Testing: Module 3 New Spells for Levels 11-12 spells
> >>
> >>
> >> *Acid Fog*
> >> Level: Sor/Wiz 6
> >> Components: Focus, Material, Somatic, Verbal
> >> Target: Foe, Positional, Breakable
> >> School: Conjuration
> >> Duration: 1 round/level
> >>
> >> A billowing mass of misty vapors slows movement, obscures
> >> sight, giving all creatures in the fog concealment
> >> (attackers have 20% miss chance), and causes 2d6 acid
> >> damage
> >> per round to targets within the cloud.
> >>
> >>
> >> *Banishment*
> >> Level: Clr 6
> >> Components: Focus, Somatic, Verbal
> >> Target: Foe
> >> School: Abjuration
> >> Duration: Instantaneous
> >>
> >> A more powerful version of the dismissal spell. It
> >> enables
> >> you to force several extraplanar creatures out of your
> >> home
> >> plane. A successful Will save negates this effect. (DC =
> >> spell's save DC - creature's HD + your caster level).
> >>
> >>
> >> *Bear's Endurance, Mass*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Focus, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Bear's Endurance on multiple targets giving a +4
> >> enhancement bonus to Constitution to each of them.
> >>
> >>
> >> *Blade Barrier*
> >> Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Self
> >> School: Evocation
> >> Duration: 1 round/level
> >>
> >> Creates a circular wall of blades. Any enemy passing
> >> through
> >> the blade barrier takes 1d6 points of damage per caster
> >> level (max 15d6). A successful Reflex save reduces the
> >> damage by half.
> >>
> >>
> >> *Bull's Strength, Mass*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Focus, Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Bull's Strength on multiple targets giving +4
> >> enhancement bonus to Strength to each.
> >>
> >>
> >> *Cat's Grace, Mass*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Cat's Grace on multiple targets, giving a +4
> >> enhancement bonus to Dexterity to each.
> >>
> >>
> >> *Chain Lightning*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Directional, Breakable
> >> School: Evocation
> >> Duration: Instantaneous
> >>
> >> An electrical discharge strikes a primary target for
> >> 1d6 per
> >> caster level electrical damage then arcs to other nearby
> >> targets hitting each of them with a similar lightning
> >> bolt.
> >> A successful Reflex save reduces the damage by half.
> >>
> >>
> >> *Circle of Death*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Positional
> >> School: Necromancy
> >> Duration: Instantaneous
> >>
> >> Snuffs the life force out of living creatures in the
> >> area.
> >> This spell will kill one target of up to 9 Hit Dice per
> >> every 4 caster levels (max 4). A successful Fortitude
> >> save
> >> negates this effect.
> >>
> >>
> >> *Cometfall*
> >> Level: Clr 6
> >> Components: Somatic, DivineFocus, Verbal
> >> Target: Foe, Positional, Breakable
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> You conjure a bright, glowing comet, which appears in
> >> midair
> >> above your target, then strikes the ground with
> >> tremendous
> >> force. This spell does 2d6 points of bludgeon damage for
> >> every 2 caster levels. A successful Reflex save
> >> reduces the
> >> damage by half. The force of this comet can knock some
> >> creatures prone.
> >>
> >>
> >> *Create Undead*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Self, Positional
> >> School: Necromancy
> >> Duration: Permanent
> >>
> >> This evil spell allows you to create several powerful
> >> sorts
> >> of undead: ghouls, ghasts, or mummies. Created undead are
> >> automatically under the control of their creator, but
> >> have a
> >> chance to resist every 3d12+12 seconds.
> >>
> >>
> >> *Cure Moderate Wounds, Mass*
> >> Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Friend, Self, UndeadFoe
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Grants Cure Moderate Wounds on multiple targets.
> >>
> >>
> >> *Disintegrate*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Directional, Breakable
> >> School: Transmutation
> >> Duration: Instantaneous
> >>
> >> A sickly green ray emanates forth, doing 2d6 damage per
> >> caster level to the target. Anything reduced to 0 hit
> >> points
> >> is disintegrated. A successful Fortitude save reduces
> >> this
> >> damage to 5d6.
> >>
> >>
> >> *Eagle's Splendor, Mass*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Focus, Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Eagle's Splendor on multiple targets.
> >>
> >>
> >> *Flesh to Stone*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe
> >> School: Transmutation
> >> Duration: Permanent
> >>
> >> Turns a single fleshy target into a mindless, inert
> >> statue.
> >> If the statue resulting from the spell is broken or
> >> damaged,
> >> the subject has similar damage or deformities. In stone
> >> form, creatures are much more difficult to damage. Only
> >> creatures made of flesh are affected by this spell. This
> >> effect is permanent, but the target has a chance to
> >> remake
> >> its Fortitude saving throw every 2d6+6 seconds.
> >>
> >>
> >> *Fox's Cunning, Mass*
> >> Level: Sor/Wiz 6
> >> Components: Focus, Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Fox's Cunning on multiple targets.
> >>
> >>
> >> *Globe Of Invulnerability*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Self
> >> School: Abjuration
> >> Duration: 1 round/level
> >>
> >> An immobile, faintly shimmering magical sphere
> >> surrounds you
> >> and excludes all spell effects of level 4 and lower. Such
> >> spells fail to target anyone located within the globe,
> >> but
> >> any type of spell can be cast through or out of the
> >> magical
> >> globe.
> >>
> >>
> >> *Greater Dispel Magic*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Somatic, Verbal
> >> Target: Friend, Self, Foe
> >> School: Abjuration
> >> Duration: Instantaneous
> >>
> >> Removes ongoing spells that have been cast on a
> >> target. You
> >> must make a caster level check of 1d20 + your caster
> >> level
> >> (maximum +20) versus 11 + the spell's caster level to
> >> remove
> >> an effect.
> >>
> >>
> >> *Greater Glyph of Warding*
> >> Level: Clr 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Positional
> >> School: Abjuration
> >> Duration: Instantaneous when triggered
> >>
> >> A powerful inscription that explodes when entered,
> >> doing 1d8
> >> per two caster levels (max10d8) to the intruder and all
> >> nearby targets. A successful Reflex save reduces the
> >> damage
> >> by half.
> >>
> >>
> >> *Harm*
> >> Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Foe
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Charges the target with negative energy, dealing 10
> >> points
> >> of damage per caster level (max 150hp). Harm cannot
> >> reduce
> >> the target's hit points to less than 1. Against undead
> >> targets acts as Heal. A successful Will save reduces the
> >> damage by half.
> >>
> >>
> >> *Greater Heroism*
> >> Level: Sor/Wiz 6
> >> Components: Somatic, Verbal
> >> Target: Friend, Self
> >> School: Enchantment
> >> Duration: 1 min/level
> >>
> >> Imbues a single ally with great bravery and morale in
> >> battle, gaining a +4 morale bonus on attacks, saves, and
> >> skill checks. The target also receives temporary hit
> >> points
> >> equal to the caster level and immunity to fear.
> >>
> >>
> >> *Heal*
> >> Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Friend, Self, UndeadFoe
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Channels positive energy into a target to wipe away
> >> injury
> >> and afflictions, restores 10 hit points per caster level
> >> (max 150hp) and removes ability damage, the conditions
> >> blinded, confused, dazed, dazzled, deafened, diseased,
> >> exhausted, fatigued, feebleminded, insanity,
> >> nauseated, and
> >> poisoned. Against undead acts as Harm.
> >>
> >>
> >> *Heroes' Feast*
> >> Level: Clr 6
> >> Components: Focus, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Conjuration
> >> Duration: 1 min/level
> >>
> >> Brings forth a great feast for all nearby allies.
> >> While this
> >> spell is active on the player, the next time they use
> >> a rest
> >> shrine they consume the feast. The nectarlike beverage
> >> which
> >> is part of the feast cures them of all diseases,
> >> sickness,
> >> and nausea; makes them immune to poison for 1 minute per
> >> caster level; and grants 1d8 temporary hit points +1
> >> per two
> >> caster levels (maximum 10). The ambrosial food that is
> >> consumed grants each creature that partakes a +1 morale
> >> bonus on attack rolls and Will saves and immunity to fear
> >> effects for 1 minute per caster level.
> >>
> >>
> >> *Inflict Moderate Wounds, Mass*
> >> Level: Clr 6
> >> Components: Somatic, Verbal
> >> Target: Foe, Undead Friend
> >> School: Necromancy
> >> Duration: Instantaneous
> >>
> >> Casts Inflict Moderate Wounds on multiple targets.
> >>
> >>
> >> *Owl's Wisdom, Mass*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Focus, Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: 1 min/level
> >>
> >> Casts Owl's Wisdom on multiple targets.
> >>
> >>
> >> *Otiluke's Freezing Sphere*
> >> Level: Sor/Wiz 6
> >> Components: Focus, Somatic, Verbal
> >> Target: Foe, Directional, Breakable
> >> School: Evocation
> >> Duration: Instantaneous
> >>
> >> A frigid globe of cold energy streaks towards a
> >> target. On
> >> impact it explodes, causing 1d6 per caster level (max
> >> 15d6)
> >> cold damage to targets in the area. A successful
> >> Reflex save
> >> reduces the damage by half.
> >>
> >>
> >> *Reconstruct*
> >> Level: Sor/Wiz 6
> >> Components: Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: Instantaneous
> >>
> >> Greatly repairs the ally construct, restoring 10 hit
> >> points
> >> per caster level (max 150hp), while simultaneously
> >> granting
> >> it an increase in attack speed for a short time.
> >>
> >>
> >> *Stone to Flesh*
> >> Level: Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Friend, Self
> >> School: Transmutation
> >> Duration: Instantaneous
> >>
> >> Restores a petrified creature, such as one affected by
> >> the
> >> Flesh to Stone spell, to its normal state.
> >>
> >>
> >> *Suggestion, Mass*
> >> Level: Sor/Wiz 6
> >> Components: Material, Verbal
> >> Target: Foe, Positional
> >> School: Enchantment
> >> Duration: 1 round/level
> >>
> >> Casts Suggestion on multiple enemies.
> >>
> >>
> >> *Summon Monster VI*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Self, Positional
> >> School: Conjuration
> >> Duration: 6 Minutes
> >>
> >> Summons a fiendish troll to fight for you for a brief
> >> time.
> >> Casting this spell locks out casting any other Summon
> >> Monster spell for 6 minutes.
> >>
> >>
> >> *Symbol of Fear*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Positional
> >> School: Necromancy
> >> Duration: 1 round/level after activated.
> >>
> >> You scribe a potent rune of power in the air. When the
> >> symbol is activated by a target approaching, all nearby
> >> targets are panicked for 1 round per caster level or
> >> until
> >> the Symbol expires. A successful Will save negates
> >> this effect.
> >>
> >>
> >> *Symbol of Persuasion*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Material, Somatic, Verbal
> >> Target: Foe, Positional
> >> School: Enchantment
> >> Duration: 1 round/level after activated.
> >>
> >> You scribe a potent rune of power in the air. When the
> >> symbol is activated by a target approaching, all nearby
> >> targets are charmed for 1 round per caster level or until
> >> the Symbol expires. A successful Will save negates
> >> this effect.
> >>
> >>
> >> *Undeath To Death*
> >> Level: Clr 6, Sor/Wiz 6
> >> Components: Material, Somatic, DivineFocus, Verbal
> >> Target: Foe, Positional
> >> School: Necromancy
> >> Duration: Instantaneous
> >>
> >> Destroys undead creatures in the area. This spell will
> >> kill
> >> one target of up to 9 Hit Dice per every 4 caster levels
> >> (max 4). A successful Will save negates this effect.
> >>
> >>
> >> *Word of Recall*
> >> Level: Clr 6
> >> Components: Verbal
> >> Target: Self
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Teleports you to the Temple of the Sovereign Host in
> >> House
> >> Deneith.
> >>
> >>
> >> *New Spells for Rangers and Paladins*
> >>
> >> *Cure Moderate Wounds*
> >> Level: Pal3, Rng3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Positive energy is channeled to heal moderate wounds
> >> of your
> >> target or damage undead for 2d8 hit points +1 per
> >> caster level.
> >>
> >>
> >> *Dispel Magic*
> >> Level: Pal3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self, Foe
> >> School: Abjuration
> >> Duration: Instantaneous
> >>
> >> Removes ongoing spells that have been cast on a target.
> >>
> >>
> >> *Neutralize Poison*
> >> Level: Rng3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self
> >> School: Conjuration
> >> Duration: 1 minute/level
> >>
> >> Detoxifies any sort of venom in an ally, causing him to
> >> suffer no additional effects from the poison.
> >> Additionally,
> >> it immunizes the ally from any poison he is exposed to
> >> during the duration of the spell.
> >>
> >>
> >> *Prayer*
> >> Level: Pal3
> >> Components: Verbal, Somatic, Divine Focus
> >> Target: Friend, Self
> >> School: Enchantment
> >> Duration: 1 round/level
> >>
> >> Gives special favor to allies and disfavor to enemy
> >> targets,
> >> giving a +1 luck bonus to friend's attack rolls, weapon
> >> damage, saves, and skill checks and a -1 penalty to
> >> enemies
> >> for the same rolls.
> >>
> >>
> >> *Remove Blindness*
> >> Level: Pal3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Cures blindness in an ally.
> >>
> >>
> >> *Remove Curse*
> >> Level: Pal3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self
> >> School: Abjuration
> >> Duration: Instantaneous
> >>
> >> Removes all curses on an ally. Counters and dispels
> >> Bestow
> >> Curse.
> >>
> >>
> >> *Remove Disease *
> >> Level: Rng3
> >> Components: Verbal, Somatic
> >> Target: Friend, Self
> >> School: Conjuration
> >> Duration: Instantaneous
> >>
> >> Cures all diseases on an ally. Does not prevent
> >> reinfection
> >> after a new exposure.
> >>
> >> -----Original Message-----
> >> *From:* ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>
> >> [mailto:ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Conor
> >> Clifford
> >> *Sent:* 23 October 2006 10:40
> >> *To:* 'ddo at dspsrv.com <mailto:ddo at dspsrv.com>'
> >> *Subject:* Re: [ddo] This week
> >>
> >> Leigh - if you can at all I suggest you should do
> >> some
> >> PUGs to get that level - there's some slammin'
> >> stuff on
> >> the Horizon for us to do e.g. VON/Threnal Excavations
> >> but six is just a tad to low.
> >>
> >> On a different note - I got my fav item so far and my
> >> best named item so far (which I sold already)
> >>
> >> Best named: +3 Falcion of Thundering Destruction
> >> Fav item (Brian? Oh Brian?): +5 Adamantite Full Plate
> >>
> >> :)
> >>
> >> Leigh I'm going to be at home most of tomorrow if you
> >> want to go pugging tomorrow to get you up those
> >> levels.
> >> Tomorrow night is good for me for ddo - can't do
> >> tonight/Thursday/Friday
> >>
> >> -----Original Message-----
> >> *From:* ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>
> >> [mailto:ddo-bounces at dspsrv.com
> >> <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of
> >> *Leigh
> >> Murphy
> >> *Sent:* 23 October 2006 07:04
> >> *To:* DDO
> >> *Subject:* [ddo] This week
> >>
> >> Hi guys, I'm 13 K short of level 7 so, gagging to
> >> go! I don't think I can make Wednesday as the
> >> parents in law may be coming to dinner.
> >> Tuesday ok with people?
> >> I think we're at the stage too where we pretty
> >> much
> >> need *all 6* to do any decent quests so lets
> >> see if
> >> we can find a common evening.
> >> Just bought a a + 2 thundering shortbow of
> >> backstabbing :-)
> >>
> >> Leigh.
> >>
> >> ps. still looking out for + to spot and search
> >> items, I have + 3 to each atm. Oooh Oooh and a
> >> big
> >> red ball.
> >>
> >> Leigh Murphy,
> >> H�jmarken 13, Gevninge,
> >> 4000 Roskilde,
> >> Danmark.
> >> (H) + 45 46 36 02 20 (M) + 45 50 59 80 25
> >>
> >> photos www.dspsrv.com/leigh
> >> <http://www.dspsrv.com/leigh>
> >> Skype: LeighSter
> >>
> >>
> >> __________________________________________________________
> >>
> >> The information contained in this e-mail is
> >> confidential, may be privileged and is intended
> >>
> >> only for the user of the recipient named above. If
> >> you
> >> are not the intended recipient or a
> >>
> >> representative of the intended recipient, you have
> >> received this e-mail in error and must
> >>
> >> not copy, use or disclose the contents of this e-
> >> mail to
> >> anybody else.
> >>
> >>
> >>
> >> If you have received this e-mail in error, please
> >> notify
> >> the sender immediately by return
> >>
> >> e-mail and permanently delete the copy you received.
> >> This e-mail has been swept for
> >>
> >> computer viruses. However, you should carry out
> >> your own
> >> virus checks.
> >>
> >> *Registered in Ireland, No. 205721. **_
> >> http://www.FINEOS.com <http://www.fineos.com/>_*
> >>
> >>
> >> __________________________________________________________
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> ddo mailing list
> >> ddo at dspsrv.com <mailto:ddo at dspsrv.com>
> >> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> >>
> >>
> >>
> >>
> >>
> >> --
> >> Leigh Murphy,
> >> Højmarken 13, Gevninge,
> >> 4000 Roskilde,
> >> Danmark.
> >> (H) + 45 46 36 02 20 (M) + 45 50 59 80 25
> >>
> >> photos www.dspsrv.com/leigh <http://www.dspsrv.com/leigh>
> >> Skype: LeighSter
> >>
> >>
> >> ---------------------------------------------------------------------
> >> ---
> >>
> >> _______________________________________________
> >> ddo mailing list
> >> ddo at dspsrv.com
> >> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
> >>
> >>
> >> ---------------------------------------------------------------------
> >> ---
> >>
> >> No virus found in this incoming message.
> >> Checked by AVG Free Edition.
> >> Version: 7.1.408 / Virus Database: 268.13.10/491 - Release Date:
> >> 10/23/2006
> >>
> >
> > _______________________________________________
> > ddo mailing list
> > ddo at dspsrv.com
> > http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
>
>
> _______________________________________________
> ddo mailing list
> ddo at dspsrv.com
> http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.dspsrv.com/pipermail/ddo/attachments/20061024/948a1ecb/attachment-0001.htm
More information about the ddo
mailing list