[ddo] Tonight?
Mike Kelly
mike.j.kelly at gmail.com
Wed Jan 3 15:50:35 GMT 2007
On 03/01/07, Joe Vaughan <joev at jarhedz.com> wrote:
>
> On Wed, 3 Jan 2007 at 09:16:48, Leigh Murphy wrote:
>
> It did go a tad pear shaped when the people who could play more, did and a
> > lot at that. I still treat it as a PNP thing, I love the sessions where
> we
> > do it slow (oh baby), and I couldn't give a rats ass about the XP or
> Rep,
> > besides them being a necessary evil to advance.
>
> I still want to advance my character, but if I have extra time and can
> play I
> generally play one of my alts to (a) ensure I'm not pulling too far ahead
> and
> (b) not getting bored playing the same character.
I'm not mad about rushing up the levels either but I like to feel like I've
accomplished something at the end of a nights play and I'd like house
Deneith rep for the arrows (+3 75% returning arrows FTExtraBagSpace) and
Kundarak rep (less) for the bank but apart from that I'm largely happy out.
I don't really play except for the group nights and once or twice over
Christmas doing level 2 quests on hard or elite with Diarm, so I've got my
main but my other chars are level 3 Cleric, level 3 Rogue and level 2 mage.
I'd like to level them up a bit more but tbh I'm not gone on pugging.
I log on to drool on the AH (including a fantastic 8-9 am early morning
buyout over Christmas that scooped me a fantastic level 9 cloak for beans,
+2 Deflection bonus to AC, +7 Hide and +7 Move Silently, ooh baby!), but
that's pretty much it.
Level 9 Ranger gives me Evasion though. :)
> I don't want to log in and feel like it's a job, which is why I quit WoW,
> I
> > don't like to grind.
>
> Same here. I'd like to add also, that I've no interest in doing the same 3
> keypresses every combat, every night... I'm going to start completely
> varying my
> spell layouts to experiment with different spell tactics instead of always
> doing
> the same... it gets boring for me.. and allows us no scope for finding any
> other
> new tactics/tricks. I'm sure this holds true for everyone else for their
> skill
> sets too. This is the key benefit of the DDO game system over WoW, the
> fact that
> you don't have to adhere to a specific role always... you can be various
> in your
> approach to situations... by falling into the WoW trap of always doing the
> same
> thing in the same way, we kind of lose that. I'm anxious to regain it.
Yeah, not mad on the grind either.
Speaking of doing things differently I was really impressed by Diarms mage
last night and the sheer joy of having two clerics in a party! :O
Doing things differently rocks!
> It seems we all want different things so, cool, lets stay in touch.
>
> My thoughts exactly.
Yep, sounds good to me too.
> Unless Sus, our friend who has promised to visit this week sometime
> > depending on her schedule visits this evening, I can play tonight.
>
> I don't know if PG will go for a 3rd evening in a row of me in front of
> the
> computer... but I can ask.. :)
I should be able to log on and healzor joooooo Leigh (OMGSTFUFOBITCH!) with
my ninja cleric (who is, as mentioned, a ninja but a ninja as in leetle
rather than a stealor of lewt).
> A cool trap dungeon eh? :-)) Well, I did build a trap monkey in the
> blissful
> > ignorance that that would be important for the group.
>
> I think it is important... we just have to stop assuming we can just run
> through
> all traps and live... in later dungeons I am fairly sure we'll meet some
> "fail
> then die" traps...
>
Whaddya mean in later dungeons? The traps in Redwillow Ruins damn near
killed us and it's level 4, a level or two lower and we would have been
toast (or pate)!!!! :)
A combination of the Jump spell and feather fall can see you safely through
a lot of traps though.
As for it not being needed: my bum it isn't! A disabled trap is a whole lot
better than a trap that batters the crap out of everyone, we've missed your
nimble hands a lot the last few nights (especially me, baby ;) ).
Mike.
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