[ddo] OMG
Mike Kelly
mike.j.kelly at gmail.com
Wed Oct 11 17:28:55 IST 2006
I ran through there once or twice for pots on sunday then logged off, do you
teleport to the hobgobs and just run up and down near them to get the 3-4?
Or are there plants near the inn that I don't know about.
On 11/10/06, Diarmuid Reidy <diarmuid at dspsrv.com> wrote:
>
> sounds great, apart from the fact I'm a bit off level 7 just yet...
> I'm nearly all out of blindness potions, must do a few more runs through
> tangleroot gorge to stock up after the last run cleaned me out, still
> have cure disease though, but not as many...
>
> Will probably be on a bit earlier and would be up for the giant cave run
> for cash definitely... 8-)
>
> ciao,
> diarmuid.
>
> Leigh Murphy wrote:
> > The same or the last one of Delera?
> > Stock up on blindness potions. I have that ward ring someone can borrow
> > (probably best on D), you need to be lvl 7 to use.
> > I'm babysitting tonight so I may be interrupted, periodically.....
> >
> > Leigh
> >
> >
> > On 10/11/06, *Conor Clifford* <Conor.Clifford at fineos.com
> > <mailto:Conor.Clifford at fineos.com>> wrote:
> >
> > 2 cents
> >
> > there's a lot of puzzle quests in later intances in DDO - good fun
> > and a bit like russian roulette.
> >
> > So what quest are we doing tonight?
> > Trying last weeks one again or going for some new content?
> >
> > For anyone on early - Sashkia will be on to do some giant cave loot
> > runs while we wait. Brian and I did this on "normal" last weds after
> > ye all logged off - so any combination of Sashkia and a melee person
> > should be good to go.
> >
> >
> > -----Original Message-----
> > *From:* ddo-bounces at dspsrv.com <mailto:ddo-bounces at dspsrv.com>
> > [mailto:ddo-bounces at dspsrv.com
> > <mailto:ddo-bounces at dspsrv.com>]*On Behalf Of *Mike Kelly
> > *Sent:* 11 October 2006 13:59
> > *To:* ddo at dspsrv.com <mailto:ddo at dspsrv.com>
> > *Subject:* Re: [ddo] OMG
> >
> > Hmmm, you raise interesting points Joe, you've given me a lot to
> > think about and while I agree with most of what you say let me
> > just offer this rejoindre: you suck and I hate you. ;)
> >
> > Like I said, I agree with most of what you say, CM and Turbine
> > are far, far, far, far (repeating) better at tending to and
> > including the community. Blizzard were and are pathetic at even
> > informing the community about service loss, they always seemed
> > scared sh!tless at the prospect of going back on their "word".
> > This is IMHO the lamest reason ever.
> >
> > However, when it comes to quests I think that if you look beyond
> > the quest plotlines (which are genereally excellent vary in
> > quality) to the actual structure then you'll see that nearly
> > every quest we've done is a variation of the same kill, collect
> > and rescue quest types you see in WoW (in fact WoW has 4 quests:
> > kill, collect, rescue and FEDEX). That said, the depth and
> > variation in the plotlines make the quests in DDO far more
> > rewarding that WoW; in WoW they don't really attempt to give a
> > meaning to your quests it's more like "I hate bears, kill 10
> > bears and return to me to get a [Shite Piece of Shaman Armour]".
> > Basically when it comes to quests the differences between the
> > two are in the presentation and locations and there DDO
> > definitately win out.
> >
> > All in all I agree that DDO is a "better" game than WoW (or at
> > least has potential to be a better game) and allows a hell of a
> > lot more character customisation and room for different
> > strategies. However, I think that WoW is a lot more accessable
> > in that you can log on and do something for half an hour to an
> > hour, in the same time in DDO you'd be hard pushed to get a
> > group, much less a quest done (that said, I haven't tried PUGs
> > all that much in DDO so I might be talking through my boxers ;)
> ).
> >
> > Oh and good luck pulling Stephen Fry, I knew there was a reason
> > for you moving to England you sly, sexually-ambigous dog, you!
> >
> > On 10/10/06, *Joe Vaughan *<joev at jarhedz.com
> > <mailto:joev at jarhedz.com>> wrote:
> >
> > You misunderstand me Mike. I wasn't talking about the game
> > (even though I would disagree with some of your assertions
> > about WoW itself. It's a 3 quest game with pretty much 0
> > variety)
> >
> >
> > I'm talking about the customer experience from Turbine
> > versus Blizzard. The latter, frankly, treated me like shit
> > for the whole year that I stupidly let them. Turbine, on the
> > other hand make me feel like they actually care about my
> > gaming experience and improving it. I had nothing but
> > criticism for Blizzard *literally* from day one. I haven't a
> > single bad thing to say about CM and Turbine. They've been
> > top notch.
> >
> >
> > As for the content issue, true, since we're not rushing
> > through the amount of content is not an issue for me. But
> > then again, as I say, WoW is hardly a shining example of
> > content. There isn't a single quest in the game (that I can
> > think of) that requires you to use any other skill besides
> > your ability to slash, bash or burn your enemies. Doom (1)
> > with Swords != content... it's just window dressing over an
> > incredibly hollow gaming experience (only made bearable by
> > the company you keep) - For me, once Leigh quit playing (we
> > were like the WoW siamese twins joined at the hip) I
> > realised there was 0 content in that game and without the
> > social side I quit not long after.
> >
> > I'm sure it would be the same with DDO if you all quit
> > tomorrow, my interest would wane immediately, but the point
> > is that the quests continue to excite us all with their
> > variety and the fact that there is no
> > uber-formula-that-works-every-dungeon means we all get to
> > play different styles and stretch various abilites on a
> > regular basis. Again, something that cannot be said of WoW.
> >
> >
> > Altogether, having played WoW (compulsively) for a year
> > (over 60 days online time in that period) and DDO now for
> > six months I am convinced that at core, DDO is a better game
> > being run and improved by people who are not (only) driven
> > by the "bottom line" but with a genuine interest in creating
> > a better gaming experience, contrasting strongly by
> > Vivendi....er... sorry I mean Blizzard... who are run
> > totally by french bean-counters now. WoW is soulless
> > commercialism. DDO is at least tempered with an element of
> > pride in their work.
> >
> >
> > A nice shiny paint job and fancy chrome do not a great car
> > make (just look at the performance of American "supercars"
> > versus European ones). Slick though it is, WoW is the vapid
> > blonde bimbo of the MMO world.
> >
> >
> > Me... I'm seduced by the sultry, intelligent brunette that
> > is DDO.
> >
> >
> > Joe.
> >
> >
> >
> >
> > On 10 Oct 2006, at 11:50, Mike Kelly wrote:
> >
> >> On 10/10/06, *Joe Vaughan* < joev at jarhedz.com
> >> <mailto:joev at jarhedz.com>> wrote:
> >>
> >> God almighty the amount and scope of all the changes,
> >> along with a very
> >> large new area in the next module.... These guys
> >> (Turbine) make me feel
> >> like it's more than worth paying them my monthly fee
> >> (if they keep this
> >> up, I'd pay more/month tbh!).... contrasting starkly
> >> with Blizzard who I
> >> wish to hell now I had never given a bloody penny to.
> >>
> >>
> >> On this note, I still play WoW and I think it's still well
> >> worth paying for, I still have a ball playing the game,
> >> I'm really enjoying BWL, I'm looking forward to Naxx soon
> >> and I'm really looking forward to the Burning Crusade.
> >> Whatever problems you have with the game, it's still a
> >> hell of a game. Slick, polished and largely trouble free
> >> at this stage.
> >>
> >> With DDO Turbine are doing very well however IMO they have
> >> a hell of a long way to go (druids and monks are still
> >> missing for example). The game suits our style of play
> >> (one night a week with a fixed group) however you *need* a
> >> group to play, for a awful lot of players the game is far
> >> too short (largely because the game released with a level
> >> cap of 10), levelling itself is quick and too easy and
> >> there's absolutely nothing to do (except possibly grind
> >> for loot) once you hit level 10. The system itself rocks
> >> but the content has serious problems (mostly of the,
> >> "there's too little of it" variety).
> >>
> >> Lets be honest here, it's a whole lot of fun but I play it
> >> because of the people I play it with (I love you guys! Eh,
> >> screw you guys.) if we played DDO the way I/we played WoW
> >> we'd have been at level 10 after the first couple of weeks
> >> and we'd probably have quit shortly afterwards.
> >> _______________________________________________
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> >> <http://www.dspsrv.com/cgi-bin/mailman/listinfo/ddo>
> >
> >
> >
> >
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> >
> >
> > --
> > Leigh Murphy,
> > H�jmarken 13, Gevninge,
> > 4000 Roskilde,
> > Danmark.
> > (H) + 45 46 36 02 20 (M) + 45 50 59 80 25
> >
> > photos www.dspsrv.com/leigh <http://www.dspsrv.com/leigh>
> > Skype: LeighSter
> >
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